01MACOS UNIVERSAL .DMG · LIGHTCRAFT v0.11.0

APPLE SILICON (M1–M4) & INTEL · REPLACES ADOBE LIGHTROOM ($120/YR)

LightCraft for macOS — Free Native Adobe Lightroom Replacement on Apple Silicon & Intel

Download LightCraft v0.11.0 Universal .DMG for macOS. Free open-source Apple Silicon Metal GPU replacement for Adobe Lightroom supporting .cr3, .cr2, .nef, .arw, .raf, .dng, .orf, .rw2 offline with $0 subscription.

LightCraft v0.11.0 — Authentic Native Capture
LightCraft v0.11.0 authentic studio interface
Runs 100% on your device via WebAssembly — zero files uploaded to any server.52 MB RUST · 160 MB RAM

02APPLE METAL & FORMAT SUPPORT

LightCraft v0.11.0 on macOS 12–15

  • ✓100% non-destructive RAW photo catalog & darkroom with GPU demosaicing
  • ✓Tone curves, HSL color mixer, split toning, lens corrections & radial/linear masks
  • ✓Local SQLite/XMP sidecar library — zero forced cloud storage quotas
  • ✓Star ratings, flags, smart collections & instant batch preset syncing
  • ✓Soft-proofing with full ICC color profile management

First Launch on macOS (Apple Silicon & Intel)

Open the Universal .DMG, drag ArteCraft.app to /Applications, and clear the unsigned open-source quarantine flag once in Terminal if macOS Gatekeeper prompts:

# macOS Terminal (M1/M2/M3/M4 & Intel)
xattr -cr /Applications/LightCraft.app
open -a /Applications/LightCraft.app

Formats: .cr3, .cr2, .nef, .arw, .raf, .dng, .orf, .rw2 → Export: .jpg, .tiff, .png, .webp, .dng, .avif

03FAQ

Does LightCraft run natively on Apple Silicon M1, M2, M3, and M4 Macs without Rosetta?

Yes. LightCraft ships as a Universal macOS binary containing native ARM64 machine code and Apple Metal wgpu shaders alongside x86_64 support for Intel Macs.

How do I bypass the macOS Gatekeeper warning on community open-source builds?

Right-click the app in /Applications and choose Open, or run xattr -cr /Applications/ArteCraft.app once in macOS Terminal.